Spoiler warning: these reviews reveal plot twists.
Attempting to steal a valuable resource of energy, the crew of the Scorpio encounter both an old foe and a man who enjoys playing games…
Series D, episode 8. Written by: Bill Lyons. Directed by: Vivienne Cozens. Originally broadcast: 16 November 1981, BBC1.
Regulars (with running total of appearances):
* Avon (46) has heard about a new power source – Feldon crystals, which provide an infinitely inexhaustible supply of energy – so has devised a plan to steal a large stash worth 900 million credits. Without telling his colleagues, he’s even made contact with an expert to help them – an academician called Gerren. The geezer who runs the crystal mine then gets in touch and offers to give the gang some Feldon if they help him escape the clutches of the Federation… Belkov is a fruity, charismatic man who enjoys playing all manner of games and puzzles. (If this episode were made today, he’d be a teenage hipster who gulps Red Bull as he bashes away at a keyboard.) However, when Avon and co finally reach where the Feldon crystals should be, they’re not there. The whole thing was a con: Belkov just needed someone to take the blame for his theft of the loot.
* Dayna (21) doesn’t trust Belkov as far as she could throw him, which as Vila underlines wouldn’t be very far. (Well, he is skimming millions of credits’ worth of profit off the top of his Federation-sanctioned mining operation.) Later, she stealthily comes to the rescue when Tarrant and Vila are caught by guards near the mine – but soon after, Belkov betrays the team and locks them up, hoping they’ll be blamed for some Feldon he’s swiped.
* For the most part, Soolin (8) has another episode where she hangs around on Scorpio, looks pretty, and asks male characters questions so they can appear clever. Her one moment of focus this week is when the gang attempt to break into Belkov’s ship, Orbiter. He’s booby-trapped it with interactive computer games (of course he has), so Soolin uses her quick-draw skills to win the first round.
* Orac (30) explains that Feldon is the hardest substance in the universe. (‘And currently the most valuable,’ adds Avon.)
* When Avon lays out his plan, Tarrant (21) has a concern: he wants to ensure they’re stealing the crystals in order to use them, not to sell them and risk them ending up back with the Federation. When the crew arrive at mining planet Mecron II, Tarrant, Dayna and Vila take Gerren with them to find the cache of crystals. Tarrant also has to try his hand at one of Belkov’s booby-traps: a flight simulator not too dissimilar to that land-a-jumbo-jet game they used to have on The Krypton Factor.
* Vila (47) is initially bored by Avon’s lecture about Feldon, but perks up when he learns how much money they could make On Mecron II, he uses his lockpicking skills and then is given a side mission by Orac: steal a complex circuit from Belkov’s female-voiced artificial-intelligence unit. He tries talking her into giving up the circuit and letting his friends free from their prison… and he succeeds on both counts. Yay, Vila!
* Servalan (25) has come to Mecron II because she – rightly – assumes Belkov is on the take. But when she makes it clear that he’s in deep shit, he uses the fact he’s made contact with Avon and co as a bargaining chip.
* Slave (7).
Best bit: Pitching his plan to steal the Feldon crystals, Avon lists the problems they face. One is the fact that the prize is ‘protected by a security system that’s supposed to be impassable.’ Vila replies, ‘They’re *all* supposed to be impassable.’ That’s an amazing pun, that is.
Worst bit: Servalan’s appearances got monotonous and unimaginative a while ago. It’s also dreary that the show has distilled the entire threat of the galaxy-wide Federation into one character – the regulars never come up against other officers or officials.
Review: There’s an awful lot of plot for a 50-minute episode of Blake’s 7. It’s a nice change from previous stories that take half an hour to gear up, but maybe there’s too much here. Games is occasionally so swift it’s hard to follow. Some moments – the rescue of an injured Gerren, for example – are simply skipped over. But things are kept enjoyable, thanks in part to a fun, detailed performance from Stratford Johns as Belkov. He’s a game-player, a manipulator, so it ain’t a huge shock when he betrays our heroes. But he’s very entertaining along the way.
Eight recalcitrant chiefs out of 10
Next episode: Sand